Albion Online timezones issues
I am not quite certain how are any of you forced to GvG during 4 am with the old system? It's not how it worked in the first place. You simply took the 4 hour time window that you desired for your territories, and nobody could attack you outside of those (In other words, nobody could force you to GvG during 4 am.) You stay up for the exact same time as you stay up with the current system.
Additionally with the counterattack system in place, you can always try to capture enemy territories during your desired time should you ever be attacked by an opponent that's trying to make better use of 4 am barriers.
The 4 am issue only applied to offensive GvGs (Which once again isn't forced since it's you who's attacking), and even that wasn't very common.
Now compare that to the new system. The old system may have slightly hindered your ability to attack whatever guild you're having a war with but atleast you got in some GvGs in. The new system on the other hand is guaranteed to not allow you to get even one GvG in because your opponent isn't anywhere near you to GvG at. Instead, you'll get a bunch of new guilds next to topdogs that go uncontested and feast on them as if it was some round buffet table, newer guilds quitting because they lost their base and topdogs quitting because there is no competition. This is a lot worse than the small possibility of having an opponent with 4 am territories.
Either way, we don't know the details of the new system that's coming, but based on what we've heard so far I am fairly certain it's closer to the older one.
Removing timezones will guarantee that only large scale international guild will be able to do anything in this game. If I was a larger force fighting a smaller force I'd just harass the smaller force in a timezone I know they either can't defend in or will send their lowest tier team. Even worse, it will mean that guilds of the same timezone will have no reason to live near each other. So if I live in Baile Braigh which is the current USTZ city, I could be in the same city as another 40 man guild yet we would rarely, if ever, actually meet each other because they would be in EUTZ and mine in the USTZ. It'd thin the game out and just further empower the zerg guilds that can steadily have international coverage, while harming smaller guilds that can't support multiple timezones.

Sep
Where to buy Albion Online Gold with fast delivery?
AlbionMall.com - Buy Cheap Albion Online Gold, Albion Online Silver, Albion Online Power Leveling ,Albion Online Items From the most excellent games gold/silver trader online! Fast Delivery, Quality Customer Service, 100% Secure Transaction Are our promises for you!

Dec
Albion Online seems to be lacking the play / counter play part of PvP
At the moment, we have but a single utility role within Albion Online: The Healer, and you can say what you like about the levelling of them, when it comes to fights – these guys can turn the tide.

May
Albion Online - A sandbox game is also known as an open-world or free-roaming game
How are guilds much bigger than mine going to decide where to settle if we wouldn't be able to with just 30 members?

Apr
Arcane Staves need Skills rework
Enigmatic staff has been reworked on its third skill, which is great, but other skills also need this rework, so people can actually use them as their main weapon.

Apr
Some suggestions for Albion
AlbionMall Opinion: Autopathing is against spirit of Albion, and idea of open world pvp and its just for lazy people.

Aug
Albion Online Feedback and Thoughts
I get the feeling Albion Online is not the game I was sold it to be. It may once have been, or at least the idea to be a GvG/PvP game, but along the way two realizations must have hit